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Cloud Chopper

Today I'm saying goodbye to Cloud Chopper.
I worked on this game for a bit more than a year. It was my first project where I was in charge of all art production:
۰ defining the art direction
۰ creating concept art
۰ producing 3D assets
I'm really grateful for this experience that we had as a team <3
- - -
FX: Harmonie Duquesne
Animation: Antoine Berigaud
Building Animation: Julien Lecomte

To make tutorial as clear as possible we get rid of all unnecessary UI. Later on I came up with an idea of an arrow island that will show player the direction to next interactive point.

To make tutorial as clear as possible we get rid of all unnecessary UI. Later on I came up with an idea of an arrow island that will show player the direction to next interactive point.